Blender Cloud Render Farm — Cycles & EEVEE, GPU Powered
Render your Blender projects in the cloud without tying up your workstation. Join RenderNow Early Access and be among the first creators to experience a faster, more flexible way to render.
🔒 Free to join. No credit card required. Just your email to join the early-access list.
Everything you need to move rendering off your workstation and into the cloud.
No complicated workflow. No need to move away from Blender.
Upload your Blender project and its assets directly through RenderNow.
Check your project settings and prepare the render before submission.
Your project is processed on cloud GPUs instead of relying on your local machine.
Track your render, review the output, and download your files when they're ready.
Join RenderNow Early Access — leave your email and be among the first Blender creators to render in the cloud.
🔒 Free to join. No credit card required.
The essentials — everything else we'll share as we open up access.
A cloud rendering platform built for Blender users who want to move rendering off their local workstation.
Selected users get to experience RenderNow before the full public launch.
Yes — joining the Early-Access list is free. Just your name and email, no credit card.
Blender artists, freelancers, studios, architects, product visualizers, animators and other 3D creators.
RenderNow is designed as a browser-based workflow, so the process stays simple and accessible.
Yes — secure file handling and private accounts are core to how RenderNow is built.
No. RenderNow works entirely in your web browser. No plugins, no desktop apps, no add-ons inside Blender.
Blender 3.6 (LTS), 4.2 (LTS), 4.5, 5.0, and 5.1. We match the exact version your project was created in.
No. Upload your .blend with separate texture files, HDRIs, and assets — drag everything together and we resolve the references automatically.
Cycles (GPU-accelerated with OptiX), EEVEE (real-time engine), and Workbench (preview renders).
.blend files plus any textures/assets they reference: .png, .jpg, .exr, .hdr, .tif, .obj, .fbx, and more.
Typically 4-10x faster for single frames (GPU hardware), and dramatically faster for animations because frames render in parallel across multiple GPUs.
You're not charged for failed frames. The job shows "Failed" with details, and you can fix and re-submit.
Yes. Cancel anytime. You only pay for frames that completed before cancellation.
Your job enters a queue with a visible position and estimated wait. More GPUs spin up automatically during peak demand.
Absolutely — we recommend it. Submit one frame, check the result, then launch the full batch. Starting from just $1 per job.*
No hard limit. Chunked upload handles files of any size — 100MB or 50GB. Large files upload faster thanks to parallel transfer.
Uploaded files: until you delete them (within your 50GB cap). Rendered outputs: 30 days, then archived for another 30 days before deletion.
Yes. Delete individual files or entire jobs from your dashboard. Deleted means deleted.
The upload resumes exactly where it stopped. No need to start over.
Depends on file size and render time. You see a dollar estimate before submitting. Final price is calculated after rendering based on actual GPU time and scene complexity — it may differ from the estimate. Tip: submit 1 test frame first to see exact per-frame cost.
Credits are prepaid balance in US dollars. Buy $10 of credits, use them for $10 worth of renders. No conversion, no exchange rate.
Never. Your balance stays indefinitely.
No. Upload is free. Download is free. Storage is $0.12/GB/month from your credit balance — not a separate charge.
No. Pure pay-as-you-go. No recurring charges, no commitments.
In our European data center (Ireland, EU). Files are encrypted both in transit and at rest.
No. Every account is completely isolated. Your files exist in your private space only.
No. Processing is fully automated. Nobody looks at your files at any point.
Yes. All data transfer uses TLS/HTTPS encryption (same security as online banking).
Yes. New accounts receive free credits — enough for a few test renders. No credit card required to sign up.
No. Sign up with just an email address. Add payment when you're ready to buy credits.
All accounts use two-factor authentication (authenticator app like Google Authenticator). Protected even if your password is compromised.